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Workshop Doctor ↗
Contents
Getting Started
›
Getting Started
Foundations
›
Foundations
Series intro
How People Actually Learn
Value Proposition
Cognitive Load
Warm vs. Cold Information
The 80/20 Workshop Engagement Ratio
Scaffolding and the Zone of Proximal Development
Dual Coding
The Forgetting Curve in Workshops
Spaced Repetition & Retrieval Practice
From Learner-Centered to Transformation-Centered
Roadmap
›
The Workshop Doctor Roadmap
Series intro
PLAN
DESIGN
DEVELOP
DELIVER
EVALUATE
Mark's Launch Lab, Before and After
What Comes Next
Active Learning
›
Active Learning
Series intro
What Active Learning Is (and What It Isn't)
The Guiding Principles of Active Learning
Problem-Based Learning
Project-Based Learning
Inquiry-Based Learning
Case-Based Learning
Collaborative Learning
Action Learning
Simulation-Based Learning
Which Active Learning Method Fits Your Workshop?
Activity Library
›
The Activity Library
Series intro
Collaborative
›
Think-Pair-Share
Jigsaw
Fishbowl
Gallery Walk
Reciprocal Teaching
Peer Review
Structured Debate
Problem & Inquiry
›
Problem Sets
Socratic Discussion
Case Analysis
Concept Mapping
Hypothesis Generation
Design Challenge
Simulation
›
Role-Play
Paired Role-Play
Observer-Debrief Role-Play
Video-Recorded Practice
Scenario Enactment
Action & Project
›
Action Learning Set
Work-Cycle Check-In
Project Milestone Review
Prototype Demo + Feedback
Retrieval & Reflection
›
Minute Paper
Muddiest Point
Two-Stars-and-a-Wish
Structured Silence
Exit Ticket
Polling & Temperature
›
Stand-Up / Sit-Down
Fist-of-Five
Four-Corners
Cold Calling
Which Activity Fits Your Workshop?
Docs
/
Tags
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Perception Activities
Perception Activities
Debate and roleplay activities (ALA-5).
No published articles tagged with Perception Activities yet.
More topic tags
4x1 Framework
Accountability
Action Learning
Active Learning
Activities
Activity Selection
Advocacy
Alternative Thinking
Analytical Activities
Artifact Circulation
Artifact Production
Artifact Review
Assessment
Asset Development
Assignments
Assumption Surfacing
Attention
Audience Definition
Autonomy
Backward Design